All work

Bounce the Bunny

Physics based mobile puzzle game bouncing a bunny through 60 levels, since delisted.

Layers
Unity3D, Gameplay, UI, Platform
For
END Games Entertainment
Year
2011
Bounce the Bunny key art

Bounce the Bunny was a physics based mobile puzzle game: you designed magic bubbles that bounced a bunny through colorful worlds to collect stars. It had 60 levels, plus achievements, unlockable boosts, and items. Developed at END Games Entertainment and published by Backflip Studios, it released September 1, 2011 on the Apple App Store and the Amazon Appstore, and has since been delisted.

Built in Unity by a small team at END Games Entertainment. I contributed gameplay programming and the platform integration.

What I worked on

  • Did general gameplay and UI programming across the game
  • Handled platform integration, getting the Unity build running and shipping on both iOS and Android
  • Integrated Game Center behind the leaderboards and achievements